Free D&D Adventures 5E Top 10 Reviewed & Rated

Free D&D Adventures 5E

SaleBestseller No. 1
Sword Coast Adventurer's Guide (Dungeons & Dragons)
  • Immersive Adventuring: This campaign sourcebook provides players and Dungeon Masters material for creating vibrant fantasy stories along the Sword Coast.
  • New Character Options: The book offers new subclass options, such as the Purple Dragon Knight and the Swashbuckler, for many of the classes presented in the Player’s Handbook, as well as new subraces and backgrounds specific to the Forgotten Realms.
  • Compatible with Rage of Demons storyline: Make characters for use with the Out of the Abyss adventure and fight back the influence of the demon lords in the Underdark below the Sword Coast.
  • Insider Information: Learn the background behind locations, such as Luskan and Gracklstugh, featured in the upcoming digital RPG, Sword Coast Legends, from n-Space.
  • Hardcover Book
SaleBestseller No. 2
Xanathar's Guide to Everything (Dungeons & Dragons)
  • Explore a wealth of new rules options for both players and Dungeon Masters in this supplement for the world’s greatest roleplaying game.
  • Hardcover Book
  • Wizards RPG Team (Author)
  • English (Publication Language)
  • 192 Pages - 11/21/2017 (Publication Date) - Wizards of the Coast (Publisher)
SaleBestseller No. 3
Volo's Guide to Monsters (Dungeons & Dragons)
  • This is NOT just another Monster Manual! Volo's Guide to Monsters provides something exciting for players and Dungeon Masters everywhere. A deep dive into the lore behind some of D&D's most popula
  • Hardcover Book
  • Wizards RPG Team (Author)
  • English (Publication Language)
  • 224 Pages - 11/15/2016 (Publication Date) - Wizards of the Coast (Publisher)
SaleBestseller No. 4
Prepared: A Dozen Adventures for 5th Edition (Volume 1)
  • Sawatsky, Jon (Author)
  • English (Publication Language)
  • 24 Pages - 06/25/2016 (Publication Date) - Kobold Press (Publisher)
SaleBestseller No. 5
Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game)
  • The Dungeon Master’s Guide is one of the three main Dungeons & Dragons books, along with the Player’s Handbook and Monster Manual. It’s a reference used by the Dungeon Master (the game’s narrator) to create adventures—to run Dungeons & Dragons games and fill them with characters and stories.
  • The Dungeon Master’s Guide (DMG) is full of tools to help you immerse players in the game. What’s the demon lord’s secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly.
  • In the Dungeon Master’s Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative—and the Dungeon Master’s Guide has all the tools you need to flesh it out with ease.
  • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination.
  • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.
SaleBestseller No. 6
Explorer's Guide to Wildemount (D&D Campaign Setting and Adventure Book) (Dungeons & Dragons)
  • Officially Licensed
  • Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role, the world’s most popular livestreaming D&D show.
  • Uncover a trove of options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Exandria—such as Vestiges of Divergence and the possibility manipulating magic of Dunamancy.
  • Start a Dungeons & Dragons campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount.
  • Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.
SaleBestseller No. 7
D&D MORDENKAINEN'S TOME OF FOES (Dungeons & Dragons)
  • Hardcover Book
  • Wizards RPG Team (Author)
  • English (Publication Language)
  • 256 Pages - 05/29/2018 (Publication Date) - Wizards of the Coast (Publisher)
SaleBestseller No. 8
Tomb of Annihilation (Dungeons & Dragons)
  • Dungeons & Dragons - Volo's Guide to Monsters (D&D Core Guide / Rulebook) 5th Edition Next
  • Welcome to the Jungle! Dare to defy death in this adventure for the world’s greatest roleplaying game
  • n adventure for characters of levels 1 – 11, Tomb of Annihilation provides the Dungeon Master with the core adventure needed to create an exciting and memorable play experience.
  • Expands on the Forgotten Realms setting of Chult, providing extensive detail on the hidden peninsula, and includes a large pull-out map of the region.
  • NOTE: Item ships media mail via economy or standard shipping option.
SaleBestseller No. 9
Hoard of the Dragon Queen (Dungeons & Dragons)
  • The first of two adventures in the Tyranny of Dragons story arc, Hoard of the Dragon Queen provides everything a Dungeon Master needs to create an exciting and memorable adventure experience.
  • Fans of the Dungeons & Dragons Roleplaying Game can get a sample of what this product has in store for them through the D&D Encounters in-store play program.
  • Adventure design and development by Kobold Press.
  • Hardcover Book
  • Wizards RPG Team (Author)
SaleBestseller No. 10
Player's Handbook (Dungeons & Dragons)
  • Officially Licensed
  • In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination.
  • The Player’s Handbook is the first of three D&D core rulebooks, along with the Monster Manual and the Dungeon Master’s Guide. The Player’s Handbook is the cornerstone. It’s the foundational text of D&D’s fifth edition—for beginners and for veterans alike.
  • The Player’s Handbook walks you through how to create a Dungeons & Dragons character—the role you’ll play in the D&D world.
  • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

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Last update on 2021-07-26 / Affiliate links / Images from Amazon Product Advertising API

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